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Cush-Tech

Partnering with Korkers footwear, I proposed a 3D-first approach to showcase their Cush-Tech—premium cushioning technology that would otherwise be impossible to capture with a camera.

Beginning with raw CAD files for the soles, I modeled and rigged the remaining footwear components to create three full digital twins. To communicate the technology's reactive performance, I utilized Geometry Nodes, cloth simulations, and procedural textures. This 3D approach allowed me to creatively showcase the technology without physical limitations.

Created/rendered in Blender, edited in Premiere, and some graphics were animated in After Effects.

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